Runecrafting
Runecrafting turns Rune Essence into runes used by Magic spells.
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Training
Each completed cycle consumes the listed ingredients and awards the listed experience and output. The tables show base values before pet bonuses, skillcape effects or other modifiers. An activity that requires ingredients stops when the required resources are unavailable.
Activities
| Activity | Level | XP | Time | Output | Permanent upgrade |
|---|---|---|---|---|---|
| 1 | 6 | 4 s | 1 × Air Rune; 50% chance of +1 | None | |
| 1 | 9 | 4 s | 1 × Mind Rune; 50% chance of +1 | None | |
| 5 | 24 | 6 s | 1 × Water Rune; 50% chance of +1 | None | |
| 9 | 12 | 5 s | 1 × Earth Rune; 50% chance of +1 | None | |
| 13 | 32 | 7 s | 1 × Fire Rune; 50% chance of +1 | None | |
| 17 | 42 | 7 s | 1 × Chaos Rune; 50% chance of +1 | Chaos Focus | |
| 24 | 50 | 8 s | 1 × Nature Rune; 50% chance of +1 | Chaos Focus | |
| 30 | 53 | 8 s | 1 × Cosmic Rune; 50% chance of +1 | Celestial Focus | |
| 41 | 67 | 8 s | 1 × Death Rune; 50% chance of +1 | Celestial Focus | |
| 54 | 56 | 8 s | 1 × Law Rune; 50% chance of +1 | Blood Nexus | |
| 62 | 84 | 8 s | 1 × Blood Rune; 50% chance of +1 | Blood Nexus | |
| 74 | 105 | 8 s | 1 × Soul Rune; 50% chance of +1 | Soul Nexus |
Recipes
| Recipe | Level | Ingredients | Output | Time | XP | Permanent upgrade |
|---|---|---|---|---|---|---|
| 85 | 10 × Warlord Sigil Fragment | 10 | 30 s | 100 | Soul Nexus |
Permanent upgrades
Buy these upgrades in tier order in Store → Skill upgrades. Buying a tier unlocks its activities; it does not replace their skill-level requirement.
| Upgrade | Tier | Purchase level | Activity gate | Gold | Materials |
|---|---|---|---|---|---|
| 1 | 15 | 17 | 1,000 | None | |
| 2 | 25 | 30 | 5,000 | None | |
| 3 | 50 | 54 | 25,000 | 250 × Death Rune | |
| 4 | 70 | 74 | 100,000 | 500 × Blood Rune |