Fishing
Fishing gathers raw fish used as ingredients in Cooking.
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Training
Each completed cycle consumes the listed ingredients and awards the listed experience and output. The tables show base values before pet bonuses, skillcape effects or other modifiers. An activity that requires ingredients stops when the required resources are unavailable.
Activities
| Activity | Level | XP | Time | Output | Permanent upgrade |
|---|---|---|---|---|---|
| 1 | 6 | 4 s | 1 × Raw Shrimp; 5% chance of +1 | None | |
| 15 | 18 | 6 s | 1 × Raw Fish; 5% chance of +1 | None | |
| 20 | 24 | 7 s | 1 × Raw Trout; 5% chance of +1 | River Rod | |
| 25 | 30 | 8 s | 1 × Raw Salmon; 5% chance of +1 | River Rod | |
| 35 | 45 | 9 s | 1 × Raw Tuna; 5% chance of +1 | Coastal Rod | |
| 45 | 65 | 10 s | 1 × Raw Lobster; 5% chance of +1 | Coastal Rod | |
| 55 | 90 | 11 s | 1 × Raw Swordfish; 5% chance of +1 | Deepwater Rod | |
| 65 | 115 | 12 s | 1 × Raw Monkfish; 5% chance of +1 | Deepwater Rod | |
| 75 | 150 | 14 s | 1 × Raw Shark; 5% chance of +1 | Sharksteel Rod | |
| 85 | 190 | 16 s | 1 × Raw Manta Ray; 5% chance of +1 | Stormtide Rod |
Permanent upgrades
Buy these upgrades in tier order in Store → Skill upgrades. Buying a tier unlocks its activities; it does not replace their skill-level requirement.
| Upgrade | Tier | Purchase level | Activity gate | Gold | Materials |
|---|---|---|---|---|---|
| 1 | 1 | 20 | 500 | None | |
| 2 | 30 | 35 | 2,500 | None | |
| 3 | 50 | 55 | 10,000 | 50 × Raw Lobster | |
| 4 | 70 | 75 | 40,000 | 100 × Raw Swordfish | |
| 5 | 80 | 85 | 100,000 | 150 × Raw Shark |