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Warlord's Crucible

Warlord's Crucible is a 6-round dungeon requiring combat level 90. Entry also requires personal dungeon completions.

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Entry requirements

Entry requirements
RequirementDetails
Combat level90
Personal completions50 clears of Rimebound Trench
Personal completions50 clears of Astral Citadel
Permanent attunement50 Rimeglass Fragment, 50 Astral Filament

Attunement consumes its materials once and permanently unlocks entry. Characters with a previous Crucible clear retain access without attuning again or meeting the personal-clear gates; combat level 90 still applies.

Location

This dungeon is associated with Warlord's Maw.

Rounds

Rounds are fought in the order below. Hitpoints, Attack and Defence include the round's modifiers. Maximum hit is the authored dungeon value. XP is the base combat award before bonuses.

Rounds
RoundMonsterHitpointsAttackDefenceMaximum hitBase combat XP
1King Black Dragon1384641321,522
2Chaos Elemental1525046321,685
3King Black Dragon1384641321,522
4Chaos Elemental1525046321,685
5King Black Dragon1384641321,522
6Wildy Boss2546861381,932

Round modifiers

The stat multiplier changes enemy Attack and Defence. The health multiplier changes enemy hitpoints. The three style multipliers change damage dealt by the player: 0× prevents that style from dealing damage; 1× leaves it unchanged.

Round modifiers
RoundHealthStatsMelee damageRanged damageMagic damage
10.55×0.3×1×1×1×
20.55×0.3×1×1×1×
30.55×0.3×1×1×1×
40.55×0.3×1×1×1×
50.55×0.3×1×1×1×
60.8×0.35×1.05×1×1.05×

Completion rewards

These items are awarded after the final round. Ordinary monster drops do not roll during dungeon rounds. Opening a reward orb is a separate weighted reward selection.

Completion rewards
ItemQuantityChance per clear
Chaos Orb1100%
Warlord Sigil Fragment1100%

Used for entry requirements

Used for entry requirements
DungeonRequirement from this dungeon
Crucible Mastery25 personal clears

More dungeons

All dungeons