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Tidebreaker Chasm

Tidebreaker Chasm is a 7-round dungeon requiring combat level 75.

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Entry requirements

Entry requirements
RequirementDetails
Combat level75

Location

This dungeon is associated with Brinefire Chasm.

Rounds

Rounds are fought in the order below. Hitpoints, Attack and Defence include the round's modifiers. Maximum hit is the authored dungeon value. XP is the base combat award before bonuses.

Rounds
RoundMonsterHitpointsAttackDefenceMaximum hitBase combat XP
1Fire Elemental52302816308
2Lava Golem67403620403
3Green Dragon73434023438
4Lesser Demon76454123455
5Blue Dragon102615627616
6Coral Elemental60353219356
7Kraken146645832612

Round modifiers

The stat multiplier changes enemy Attack and Defence. The health multiplier changes enemy hitpoints. The three style multipliers change damage dealt by the player: 0× prevents that style from dealing damage; 1× leaves it unchanged.

Round modifiers
RoundHealthStatsMelee damageRanged damageMagic damage
11×1×1×1×1×
21×1×1×1×1×
31×1×1×1×1×
41×1×1×1×1×
51×1×1×1×1×
61×1×1×1×1×
71.45×1.05×1×1×1.1×

Completion rewards

These items are awarded after the final round. Ordinary monster drops do not roll during dungeon rounds. Opening a reward orb is a separate weighted reward selection.

Completion rewards
ItemQuantityChance per clear
Tidebreaker Chasm Hunt Orb1100%
Tidebound Scale1100%

This dungeon now awards Tidebreaker Chasm Hunt Orb in place of its former Water Orb reward. The former orb remains a separate item with its own loot table.

More dungeons

All dungeons